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Microsoft reveals the Xbox One

Microsoft finally showed us its new next gen console today in the form of the Xbox One. The system sports some new features like multitasking between apps like movies and Skype, and live TV integration (including deals with Comcast and the NFL). The box has an 8 core processor and 8 GB of ram with a 500 GB non-removable hard drive. Though the video card was not mentioned, we know it supports BluRay and video output up to 4k.

The console will require an Internet connection, but not "always online" capability. Used games can be played, but there's a fee associated with playing these games (similar to EA's now retired online pass program). Like the PS4, the system will not be backwards compatible. Microsoft claims 15 exclusive games, including 8 new franchises will be available within a year of its launch later this year.


by Alistair Baxter on May 22, 2013


Character Redesigns: Why don't they stick around?

Comic fans hear the word “redesign” a lot. It’s a tale as old as time, and every fan knows that no matter what crazy-ridiculous new look Jim Lee or Rob Liefeld can concoct, our beloved heroes are likely to be back in classic duds within a year. But what if they weren’t? What if these redesigns were actually both different and good enough to stick around for the long haul?

I don’t know if you’ve heard, but there’s this little game that just came out called Injustice: Gods Among Us. This features the DC Universe in an Elseworlds-esque setting where Superman is tricked by The Joker into killing Lois Lane and all of Metropolis, and subsequently imposes a global ceasefire. Since this is billed as a non-canon Elseworlds story, there is no weight of continuity, no standards to adhere to, and free reign to go crazy with the status quo. (Wait, wasn’t that the point of the New 52?)

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Video games at the Museum of Modern Art

A few weekends back, I went to New York's Museum of Modern Art (MoMA) with some friends, one of whom was a studio art major (this is important later). Part of the decision to go was based on the presence of an exhibit that featured video games!

Upon entering the museum, we stumbled upon Tilda Swinton sleeping in a glass box. That was cool. We wandered a bit before asking a staff member about the video game exhibit, met with a curt reply of "It's not just about video games, you know." She seemed very set on making it clear.


Comedy Central will not renew Futurama for an eighth season

With the second half of season 7 starting June 19, Comedy Central has announced that Futurama will not continue following the completion of this run. They had revived the show in 2008 following a five year gap in production. The new run has given some new life to a too-short-lived series, but it seems that has come to an end. Hopefully, the final episode of this run will give some more definitive closure for fans.


by Joshua Whitman on Apr 22, 2013


Link to the Past sequel announced for 3DS to be released holidays this year

Today, at a Nintendo Direct presentation, Link to the Past 2 was unveiled as a 3D graphics enhanced traditional Zelda game. This is the first time we've had a new game of this kind since Minish Cap.

A year ago, Miyamoto commented on the idea of a remake to the SNES classic Link to the Past, saying that he'd much rather see a follow-up title than a simple 3D-ification of the classic. Of course, for news starved Zelda fans, any news is good news.

Turns out, follow-up means sequel! The new game will utilize its new platform in some unique ways — while predominantly a "2D" game, the player can shift perspective by becoming a drawing on a wall, and move within the third dimension to solve puzzles. There will also be new layers of depth, heightened by the 3D effects of the device. 3DS owners can find a 3D enabled video demonstrating these features later today on the 3DS eshop.

In other Zelda news, Oracle of Seasons and Oracle of Ages will be available on the 3DS store May 30, complete with game-linking features. Huzzah!


There's no David Hayter in Metal Gear Solid V and that's really bizarre!

I love Metal Gear Solid. I have since I discovered the first MGS over a decade ago. In America, Metal Gear Solid's gruff heroes Solid Snake and Big Boss have been voiced by David Hayter since the original game came out in 1998 on Sony's Playstation, the first Metal Gear to be in full 3D and have voice acting.

Since then, Hayter has voiced the character in nearly every iteration of the the stealthy soldier, even Super Smash Bros Brawl. David Hayter's signature voice has become synonymous with the quirky franchise. Whether his performance is seen as good or bad, fans expect him, and his presence complements the often insane series perfectly. It's only fair to assume he'd be playing him in any future entries into the series. Wrong. It looks like he won't be returning to the next part of the Metal Gear saga. Hayter's absence is like if Charles Martinet didn't voice Mario and Luigi.


Mass Effect: The merits and pitfalls of a film franchise

Mass Effect is a property near and dear to many gamers’ hearts. Mine most definitely included. The series hit the scene in 2007, already stocked with a massively deep mythos, as the brainchild of game designer/writer Drew Karpyshyn. Drew rose to prominence as the lead writer of one of the most acclaimed RPGs of all time, Star Wars: Knights of the Old Republic. After demonstrating such a clear grasp of what made the Star Wars franchise great without the benefit of culturally iconic characters like Luke Skywalker, Princess Leia, Darth Vader, and Han Solo, I can’t think of a person more equipped to tackle a brand new sci-fi franchise in the same vein as Star Wars. And tackle it he did.

From the moment the game opened, it was clear that this series wasn’t trying to be anything other than itself. This wasn’t a re-skinned Star Trek or Star Wars. This was something new entirely. The game quickly threw several nuanced different races at us, and for me, someone who is often intimidated or turned off by being dropped into a whole new sci-fi world like that, it just worked.


Third season of Game of Thrones starts

By now you've likely heard all about Game of Thrones, which just started its third season last Sunday. This season begins to tell the story of A Storm of Swords, the third book in the A Song of Ice and Fire series by George R.R. Martin. There are no spoilers ahead, so read on.

The first episode of the third season illustrates the quality of the source material well: this is a world where set-up and exposition is exciting. Some events from the novel were rearranged freely in order to better set up the remainder of the season, but nothing is harmed in the process. This episode keeps the viewer rapt even though it's almost completely free of action and includes but one brief scene of the series' oft ridiculed/praised/eyebrow-raising “sex-position”. It's good, and I loved it.

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To celebrate our first anniversary, Bosskey 2.0!

One year ago today, we officially launched Bosskey. And to celebrate, we are delivering to you a new and improved website!

This is Bosskey 2.0. The website has undergone major improvements, some more obvious than others. Overall, things will run more smoothly and look prettier! As always, send your endless praise to our developer Suzanne, who's been working tirelessly to make this update possible. Look forward to a few more things and bug fixes coming in the next week or so. Check the development thread in the coming days for more details.

Also from today, we've revised our mission statement. The focus of our articles is shifting in a way that should provide you with more unique and interesting content more regularly.

Bosskey entertains and informs its users at the whims of its content-creators. Writers write about what they like, which often includes content related to video games, TV & movies, comics, and other popular media. The forums and blog posts are meant for a community to enjoy itself casually, and for its members to feel at home among people of like minds.

We love our community, and want you to enjoy yourselves while you're here. That's the goal of our content, and that's the goal of this update, and that's what I hope you'll hold us to.

As the site moves onward, we'll be advertising to new user bases and syndicating our content much more often. You'll notice a return to regular updates, more interesting content, and a few new writers! As always, we take on all comers, so if you're interested in writing, we'd love to have you.

Thank you for your continued support, all!